Sculpted modeled in ZBrush, Unwrapped in ZBrush & Maya, Armor texturing was done in Substance Painter, Rendered in 3DS Max - Vray and finally post work was done in Photoshop. I hope you like it, thanks for your support.
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https://www.instagram.com/_atalay.cankaya.art_/
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http://atalaycankaya.deviantart.com/gallery/